Small groups
8-seat studio format

For many students, Minecraft is the easiest first bridge into coding. AvendraLabs uses familiar worlds to teach coordinates, loops, events, sequences, and problem solving.

Best fit
Minecraft-loving beginners
Kids ages 7-10 starting visually
Students who like building and exploring
Parents seeking productive screen time
Project examples
Coordinate challenges
Agent-style automation
World logic puzzles
Build-and-code missions
8-seat studio format
Games, robots, sites, code
Built for Staten Island families
Choose after the first build
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Not every child starts the same way. Compare the nearby AvendraLabs paths parents search for most.
The main Staten Island studio path for games, robotics, websites, Python, and weekly growth.
For kids who already love Roblox and are ready to learn the coding logic behind games.
Hands-on STEM with motors, sensors, testing, teamwork, and engineering habits.
One-on-one support for custom pacing, confidence, advanced goals, or special support.
Seasonal project sessions for kids who want to turn summer time into real builds.
Questions parents ask
AvendraLabs uses Minecraft as a learning environment, with structured coding and problem-solving activities rather than open play.
It is often a strong fit for ages 7-10, especially students who are new to coding and learn well through visual building.
Yes. Minecraft helps students understand logic and sequencing before moving into Scratch, Roblox, Python, or JavaScript.
Your child tries the class. You see the fit. Then AvendraLabs recommends the right schedule and format.
Book the trial